Hi, I'm Matt Slaughter. Most people just call me "Slaughter."
Currently I am the principle designer on the engagement mobile application at Gloo. Additionally, we are working to unify design system across the data management platform, engagement application (learning management system) and our assessment utility.
Before Gloo, I led all the UX & Design efforts for Coaches and Athletes at TrainHeroic. Since 2014 They’ve released a robust coaching platform, a refined mobile experience, a training marketplace and more.
In the last 10 years I've led the UX projects for Sam's Club and their mobile experience; Crafted the UX and IA that made the nation's health rankings available for every American; Owned the buy-flow and customer experiences for COX Communications and made the properties a little more open, honest and helpful.
Some other fun facts:
I've been to 28 countries and most recently had to get a new passport because the old one was full.
+1 Wife, +1 Son
I believe good design is honest, human, helpful and humble.
I believe the experience is the product.
I can lift #500 pounds off the ground and compete competitively in exercising.
I helped design the first self checkout experience at Walmart and Sam's Club.
I've been told I have excellent hair.
I love Zelda and Final Fantasy. I believe games can teach us a lot about the right and wrong kinds of engagement.
I play the harmonica and all the saxophones.
If I could, I would sleep in a hammock every night.
Favorite Fiction - Ready Player One.
Favorite Non-Fiction - Creativity Inc.
I know the words to almost every Disney song.
Over the last decade I’ve helped teams, brands, startups and agencies build better experiences. No matter what the challenge, design thinking has helped me make life better for a lot of people.
HTML + CSS
Agile/Lean Methodologies and Workflows
Information Architecture/Content Strategy
Harmonica & Saxophone
Lifting Heavy Things
Flannel Shirt Recommendations
Senior Product Designer
GLOO (Boulder, CO)
2018 - 2019
• Principle Designer - Engagement Mobile Application
• Design System Team Member
Principle Designer for the mobile applications. Helping lead efforts to unify design system across the data management platform, engagement application (learning management system) and our assessment utility.
Director of User Experience
TRAINHEROIC (Boulder, CO)
2014 - 2018 (4 YRS)
• UX Director/Head of Design
• Product Ownership (Lean/Agile Methodologies)
• User Research & User Testing
I started at TrainHeroic as their 5th employee. Since that day I've helped grow the team and the business to 20 heroes strong, and over a quarter million users. We've launched three mobile apps and a world-class planning tool for coaches. Additionally, we've shipped solutions for full screen leaderboards and an online marketplace where coaches can literally make money while they sleep.
Since 2014 we've changed the way coaches communicate and work with their athletes.
Senior Strategist - User Experience
FCB CHICAGO (Chicago, IL)
2013-2015 (1.5 YRS)
• Jack Daniels
• Cox Communications
Acted as the on-site liason for Cox Communications for projects including:
Entire redesign of buy-flow experience
"My Account" Overhaul
New Digital "Welcome Center"
Conducted stakeholder interviews and developed business/functional spec requirements
Organized live design sessions with client + internal team before delivering final mocks/specs to development teams
Drafted the experience artifacts for Jack Daniels Summer and Fall campaign sites for social activation
Senior User Experience Architect
Rockfish Digital (Dallas, TX)
2011-2013 (3 YRS)
• United Healthcare
• Sam's Club + Walmart
• Corner Bakery
Lead UX Architect/Strategist for:
Sam’s Club Mobile app (v3.0) & iPad (2.0)
Corner Bakery marketing site + online ordering system
United Health's "AmericasHealthRankings.com"
Owned the full weekly and monthly reporting of mobile and web products for Sam’s Club
Helped define the agency process for user experience/design.
Senior Account Manager
Bravis Marketing Agency (Bentonville, AR)
2010 - 2011 (1 yr)
• Boy’s & Girls Club
Responsible for managing client projects and delivering creative product to national stores
Managed project team (creative and production) to meet deadlines under budget
Acted in creative and production roles when business required additional resources